Gen AI Filmmaker and Technician
I have commercial and creative experience generating AI-driven animatics, storyboards, concept art, previs, and lookdev visuals through iteration, prompt design, consistency in context, custom workflows. Past projects include:
Completed NYU's cutting edge Special Topics: RunwayML course and received a final A grade. In-class generated short film “CYLIGHT: Mycelia of Light” submitted to AIFF.
VAD Artist implementing generative workflows on NYU thesis film The Feather:
Technical Innovation: Implemented advanced generative workflows to transform authentic cultural artifacts into digital storytelling assets through Meshy.AI and Zbrush.
Integration of AI-generated motion from digital assets for complex fantasy transformation sequences.
Production Intern at Gum Studios:
AI-driven creative iteration, including storyboarding and previs, for original projects using generative tools and workflows, including LTX Studio and Runway.
Generative and Agentic Tools and Workflows mastered so far include:
Custom workflows in ComfyUI, and maintaining ComfyUI packages and installations locally and on cloud systems. Development of workflows with models and systems including Hunyuan 3D, Flux, SDXL, Kontext, ControlNet, and Wan 2.2.
RunwayML, for cinematic visuals, familiarity with References, Aleph, and Game Worlds.
KlingAI, for cinematic video generations.
Nano Banana, familiarity with product advertising, aesthetic ideation.
HiggsfieldAI, Seedance multishot.
Meshy.AI, generated 3D meshes from images.
Check out my full resume here!