
artist’s statement
I am a Virtual Production Stage Technical Artist and independent filmmaker with experience in VP Supervision, ICVFX and LED volume operation, and mixed reality storytelling in Unreal Engine, Nuke, Maya, Disguise, and ComfyUI. I am a visual thinker who excels at setting the tone, creating a mood, distilling the idea, and executing the vision. An aspiring polymath, I additionally pursue acting and performance, classical and contemporary dance, and robotics and autonomous systems.
As a wee child, I authored picture-books of stapled scrap paper, featuring original and minimalist drawings and their respective words. Designed to convey my unique developmental journey, out of an entrepreneurial spirit only the real ones will understand I entitled them “Joyce Books.” In the context of the family living room, they were a sensation. Even when faced with this dizzying success, I really expected them to sell more copies.
As a somewhat wiser alleged grown-up, my obsession is the new renaissance—the reunion between art, creativity, and storytelling, and science and technology through today’s virtual windows. I seek out science and climate fiction, alien worlds (including our own!), anthropology, postmodernism, transhumanism, and XR technology, and stories that rewrite existing narratives. I want to make things that redefine the use cases for our wildest dreams, accessing both modern and ancient mindsets through story, color, sound, and fury.
I am now a graduate of the Martin Scorsese Virtual Production Center at NYU Tisch, where I learned virtual production producing and mixed reality filmmaking from outline to final pixel. The more I learn about VP, the ultimate union of mixed reality technology and traditional filmmaking, the more I realize it restores traditional filmmaking practices - there is so much we can now do together, on-set and in-camera, bringing us full circle to the collaborative and prescient creative and technical decisions that characterize our species’ earliest theatrical endeavors.
On the LED volume microbudget film The Feather, I served as VP Supervisor, Producing Team Member, Story Lead, and VAD Artist. I was the First Assistant Director on a sci-fi virtual production short, and 1st AD and VFX and CG artist on an up-and-coming, Seed & Spark award winning short film. During my final semester at NYU I was a Virtual Production Intern at Gum Studios, working with motion capture and retargeting for Metahumans and custom models and rigs, and an LED wall and Bolt camera arm sync for real-time commercial, fashion, and music video shoots in UE5. In addition, I studied mixed reality filmmaking, game design, and AR/VR technology at The New School and Parsons, where I created experimental projects including a 360° POV film and an interactive AR app. These experiences taught me how to manage highly collaborative, nonlinear productions—and to champion emerging media from concept to completion.
Being inspired by an incredible and burgeoning artistic community to push our understanding of life and reality to new heights is my passion and purpose. I chase collaborative knowing, truth, and reality in everything I do and learn. I love oppositions and contrasts, the myth of balance, and the constancy of chaos and rhythm that permeates every moment. I believe that we live in a constant unfolding of a universe that defies explanation each moment we create meaning in it. I work to understand, and if that journey is infinite, then so is understanding, and so are we.
I hope to work with you on your next project! Feel free to contact me by either means below: